I saw Hyperdimension Neptunia on the ps network store and was wondering what the series was about since the name alone interested me. I also heard that it was an RPG so I had gotten very curious. Can anyone explain to me please?
What's on your mind?
It's a sad day for us MegaMira players, the official Twitter has stated that game will cease service on May 27:
But, the game will still be active with some rerun events and campaigns before the deadline hits. It was a good 2 years while it lasted, and we're gonna miss collecting all the Neptunia and other IF/CH characters and its lore.
More details here:
Remember "Game e Ninja Neptune"? Well, IF/CH has finally announced it as a crossover game with the Senran Kagura series as Senran Nin Nin Ninja Taisen Neptune: Shoujo-tachi no Kyouen, and it's slated for a PS4 release this year.
Looks like a release date has been announced, now slated for August 26:
IFI has announced the release dates for Neptunia re*Verse in NA and EU, now slated for June 8 and June 11 respectively.
Here's a trailer of the game they showcased:
IFI has finally announced the official release dates for Neptunia Virtual Stars. The release dates for the PS4 version are now slated for March 2, 2021 in NA and March 5, 2021 in EU, with the PC version slated for March 29, 2021.
The tweet with the official trailer:
2020 may have been a rough year for us Neptunia fans, but that did not prevent us from getting new releases like VVVtune (Neptunia Virtual Stars) and Neptunia re*Verse as well as localized versions being announced and celebrating the 10th anniversary of the series. And we've also got a glimpse of the new Summer Vacation OVA on Steam with a Japan only home video release and a Lilac Cool Purple Heart figure.
Come 2021, I hope there will be something awesome for us when the new year arrives!
As of version 9.0.0., Nepgear's HDD form Purple Sister arrives as a new member of the Japanese version of Neptunia & Friends!
A preview video:
Okay, there's some confusion about Mi and Yu's names being translated to literally "Me" and "You" on IFI's translation of Virtual Stars' story.
And as a comparison, here are their official Twitter accounts:
ミイ (Mī) sounds close to Mi and ユウ (Yū) sounds close to Yu.
UPDATE: So I looked at the game's official OP and played the game, and the names are literally translated as "Me" and "You" for some odd reason.
What do you think about this name translation? Do the translated names sound weird or should they be called by their proper names?
5 Votes in Poll
Compile Heart has announced a definitive remake of Hyperdimension Neptunia Re;Birth1 (Plus) for the PlayStation 5 with new features such as: Original and Arrange modes, 27 playable characters from the start and a fishing minigame.
This game is expected to be released on December 17 in Japan.
Compile Heart recently teased us a new game in the series for the upcoming PS5. They first showed the game's logo along with the PS5's logo. Will it be a new mainline game, after 5+ years of waiting? We'll have to see until September hits.
CH has announced that there will be more details on the new game coming on the 9/17 issue of Weekly Famitsu (see Twitter link).
Weekly Famitsu announces that the game is a remake of Re;Birth1 (Plus) with over 20 playable characters from the start, and new features such as the fishing minigame.
Neptune re*Verse site is now live!
In the tutorial regarding debuffs, there are 10 debuffs listed. Stop, Bind, Slow, Virus, Stun, Doom, Poison, Blind, Obliviate and Mute
However in the game, when you look at the status menu only 9 debuff resistances exist, with mute gone.
That being said, having mute guard seems to give Neptune Lock Resistance.
Now if one equips the lock guard ability nothing seems to happen
And taking it away seems to do nothing
Now, while I completed the game without regard to testing everything, I have no idea which bosses or enemies even use debuffs of lock or mute. So ultimately I can't test the functionality of these abilities. I know SNRPG is far from perfect but it does get in my nerves to find what is at least a visual bug as obvious as this. Speaking of visual bugs here's another:
Neptune has removed poison guard so it doesn't show resistance but the icon of Poison is still glowing and that is because Stun Guard is enabled. Other icons are just bugged out in what it is supposed to be resisting.
Compile Heart gave us a teaser on who will be the last VTuber to appear on VVVtune/Neptunia Virtual Stars. They gave us a silhouette of the VTuber in which should look familiar to you:
HAI DOMO! Looks like that silhouette is confirmed to be Kizuna AI! And as a playable DLC character too!
Kizuna AI will be playable as DLC when she gets released on December 10.
You Can Like Edit Idea Factory / Compile Heart Wiki? https://idea-factory-compile-heart.fandom.com/
I'm currently trying to get to Lv 999 in Neptunia VII. And I realize it's taking a long time to get there (which I expected). But I want to know, is there a fast way to do it than what I'm doing?
I have all the EXP bonuses I can think of. Scouts (+100%), and DLC equipment which is +10% to each character individually. I've also been farming the Big Metal Dogoo in the Senmuu Labyrinth. And even with all this, I'm only getting 22,220,000 EXP per battle, and it took me 2 hours to get from level 270 to 280. Is there any other EXP multipliers I can add? Or is that it?