This page lists Neptune's Combo Skills in Neptunia Game Maker R:Evolution.
Power Combos[]
Strike Beat[]
Icon: | - | Level: | Default |
Type: | Physical | Attribute: | - |
Combo Type: | Power | Range: | Close-Range |
Power: | Break Value: | 12 | |
Hit count: | 2 | Status Ailment: | - |
Description: | Body slam the enemy and slash vertically in quick succession. |
Double Beat[]
Icon: | Level: | Default | |
Type: | Physical | Attribute: | - |
Combo Type: | Power | Range: | Mid-Range |
Power: | Break Value: | 15 | |
Hit count: | 2 | Status Ailment: | - |
Description: | Dash toward the enemy and strike with two horizontal slices. Power increases when performed after a power combo skill. |
Beat Slash[]
Icon: | Level: | ||
Type: | Physical | Attribute: | - |
Combo Type: | Power | Range: | Mid-Range |
Power: | Break Value: | 25 | |
Hit count: | 1 | Status Ailment: | - |
Description: | A mid-range horizontal slash, best for attacking distant enemies. Power increases when performed after a power combo skill. |
Power Beat[]
Icon: | Level: | ||
Type: | Physical | Attribute: | - |
Combo Type: | Power | Range: | Close-Range |
Power: | Break Value: | 5 | |
Hit count: | 1 | Status Ailment: | - |
Description: | Gather strength then step toward the enemy while unleashing a horizontal slash. |
Flame Beat[]
Icon: | Level: | ||
Type: | Magic | Attribute: | Fire |
Combo Type: | Power | Range: | Close-Range |
Power: | Break Value: | 20 | |
Hit count: | 3 | Status Ailment: | - |
Description: | Shoot flames through the ground, exploding on the enemy. Power increases when performed after a power combo skill. |
Rush Combos[]
Slide Rush[]
Icon: | - | Level: | |
Type: | Physical | Attribute: | - |
Combo Type: | Rush | Range: | Mid-Range |
Power: | Break Value: | 5 | |
Hit count: | 1 | Status Ailment: | - |
Description: | Rush the enemy and strike with a quick horizontal slash. |
Rush Drive[]
Icon: | Level: | Default | |
Type: | Physical | Attribute: | - |
Combo Type: | Rush | Range: | Mid-Range |
Power: | Break Value: | 3 | |
Hit count: | 4 | Status Ailment: | - |
Description: | Dash toward the enemy and attack with a series of rapid strikes. |
Upper Rush[]
Icon: | Level: | ||
Type: | Physical | Attribute: | Wind |
Combo Type: | Rush | Range: | Close-Range |
Power: | Break Value: | 2 | |
Hit count: | 4 | Status Ailment: | - |
Description: | Attack with a whirlwind that engulfs the enemy. |
Cylinder Rush[]
Icon: | Level: | ||
Type: | Magic | Attribute: | - |
Combo Type: | Rush | Range: | Close-Range |
Power: | Break Value: | 2 | |
Hit count: | 5 | Status Ailment: | - |
Description: | Summon a magic circle that attacks the enemy with light. Power increases when performed after a rush combo skill. |
EX Rush Blade[]
Icon: | Level: | Default | |
Type: | Magic | Attribute: | - |
Combo Type: | Rush | Range: | Long-Range |
Power: | Break Value: | 2 | |
Hit count: | 5 | Status Ailment: | - |
Description: | Summon a sword of light from above that strikes with high speed. Power increases when performed after a rush combo skill. |
Break Combos[]
Rock Arts[]
Icon: | - | Level: | Default |
Type: | Physical | Attribute: | Earth |
Combo Type: | Break | Range: | Mid-Range |
Power: | Break Value: | 16 | |
Hit count: | 5 | Status Ailment: | - |
Description: | Slam the ground and send multiple stones flying toward the enemy. |
Triple Arts[]
Icon: | Level: | Default | |
Type: | Physical | Attribute: | - |
Combo Type: | Break | Range: | Close-Range |
Power: | Break Value: | 26 | |
Hit count: | 3 | Status Ailment: | - |
Description: | Slash twice then jump kick the enemy, pushing them back. Power increases when performed after a power combo skill. |
Crash Arts[]
Icon: | Level: | ||
Type: | Physical | Attribute: | - |
Combo Type: | Break | Range: | Close-Range |
Power: | Break Value: | 50 | |
Hit count: | 1 | Status Ailment: | - |
Description: | Close in on the enemy and launch them upward. |
Tackle Arts[]
Icon: | Level: | ||
Type: | Physical | Attribute: | Wind |
Combo Type: | Break | Range: | Close-Range |
Power: | Break Value: | 40 | |
Hit count: | 2 | Status Ailment: | - |
Description: | Break the enemy's stance with a body slam, then strike with a magic bullet. |
Upper Arts[]
Icon: | Level: | ||
Type: | Physical | Attribute: | - |
Combo Type: | Break | Range: | Close-Range |
Power: | Break Value: | 55 | |
Hit count: | 2 | Status Ailment: | - |
Description: | A powerful double strike that hits the enemy and then blows them backward. Power increases when performed after a break combo skill. |
Finish Combos[]
Tackle Impact[]
Icon: | - | Level: | |
Type: | Physical | Attribute: | - |
Combo Type: | Finish | Range: | Close-Range |
Power: | Break Value: | 55 | |
Hit count: | 5 | Status Ailment: | - |
Description: | A finishing blow consisting of a tackle followed by an earth pillar strike which launches the enemy into the air, |
Explosion[]
Icon: | - | Level: | |
Type: | Magic | Attribute: | - |
Combo Type: | Finish | Range: | Long-Range |
Power: | Break Value: | 55 | |
Hit count: | 12 | Status Ailment: | - |
Description: | A long ranged attack that causes a massive explosion with compressed air. |
Rising Blow[]
Icon: | - | Level: | |
Type: | Physical | Attribute: | - |
Combo Type: | Finish | Range: | Mid-Range |
Power: | Break Value: | 55 | |
Hit count: | 11 | Status Ailment: | - |
Description: | An attack that launches the enemy skyward, then launches them away with a second blast. |
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Combo |
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Tactical |
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EXE Drive |
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