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+ | {| align="right" |
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+ | |<center><tabber> Graphic Pass= |
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+ | {{Infobox dungeon |
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+ | |name = Graphic Pass |
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+ | |japanese name = |
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+ | |romaji name = |
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+ | |image1 = Graphic Pass RB1.png |
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+ | |caption1 = Graphic Pass in Re;Birth1 |
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+ | |location = [[Leanbox]] |
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+ | |video game = ''[[Hyperdimension Neptunia Re;Birth1]]''}} |
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+ | |-|Graphic Pass Peak= |
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+ | {{Infobox dungeon |
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+ | |name = Graphic Pass Peak |
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+ | |japanese name = |
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+ | |romaji name = |
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+ | |image1 = Graphic Pass Peak RB1.png |
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+ | |caption1 = Graphic Pass Peak in Re;Birth1 |
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+ | |location = [[Leanbox]] |
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+ | |video game = ''[[Hyperdimension Neptunia Re;Birth1]]''}} |
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+ | </tabber></center> |
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⚫ | |||
'''Graphic Pass''' is an optional dungeon in ''[[Hyperdimension Neptunia Re;Birth1]]'' that can be unlocked with the [[Remake System/Re;Birth1|Remake System]]. Its plan can be found in [[Dungeon/Re;Birth1/Dees Snow Forest|Dees Snow Forest]] as a treasure. |
'''Graphic Pass''' is an optional dungeon in ''[[Hyperdimension Neptunia Re;Birth1]]'' that can be unlocked with the [[Remake System/Re;Birth1|Remake System]]. Its plan can be found in [[Dungeon/Re;Birth1/Dees Snow Forest|Dees Snow Forest]] as a treasure. |
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{| style="width:100%; padding:.2em 1em" class="wikitable" |
{| style="width:100%; padding:.2em 1em" class="wikitable" |
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|- |
|- |
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− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Treasure |
− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Hidden Treasure |
− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Gathering Points<br />(Item Change OFF) |
− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Gathering Points<br />(Item Change ON) |
|- |
|- |
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− | + | |Plan: Gordian Hammer<br />(Weapon, Blanc) |
|
+ | |Healing Bottle [x2<br />(Item) |
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⚫ | |||
+ | |Strangled Lump<br />(Material) |
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− | | style="text-align:center;"|Healing Bottle [x2] |
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+ | |Lvl 4 Robot<br />(Idea Chip) |
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− | |||
− | (Item) |
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− | | style="text-align:center;" |Strangled Lump |
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⚫ | |||
− | | style="text-align:center;"| |
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|- |
|- |
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− | + | |Light Blue Pigment<br />(Material) |
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+ | |Red Pigment [x2]<br />(Material) |
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− | |||
− | (Material) |
+ | |Aging Romanticism<br />(Material) |
+ | |Herb (Material) |
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− | | style="text-align:center;"| |
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− | | style="text-align:center;" |Aging Romanticism |
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⚫ | |||
− | | style="text-align:center;"| |
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|- |
|- |
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− | + | |Claiomh Solais<br />(Weapon, Neptune) |
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+ | |Gold Makin' Staff<br />(Material) |
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− | |||
+ | |Healing Grass<br />(Material) |
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− | (Weapon, Neptune) |
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+ | |Healing Grass<br />(Material) |
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− | | style="text-align:center;"| |
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− | | style="text-align:center;" |Healing Grass |
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⚫ | |||
− | | style="text-align:center;"| |
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|- |
|- |
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− | + | |Orange Pigment (Material)<br />Lvl 5 Juvenile Game<br />(Idea Chip) |
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+ | | Lv 5 Famous Person (Idea Chip) |
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− | |||
+ | |Night Moon Grass<br />(Material) |
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− | Lvl 5 Juvenile Game |
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+ | |Night Moon Grass<br />Material) |
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− | |||
⚫ | |||
− | | style="text-align:center;"| |
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− | | style="text-align:center;" |Night Moon Grass |
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⚫ | |||
− | | style="text-align:center;"| |
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|- |
|- |
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− | + | |Anti-Paralysis [x3] (Item) |
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+ | | Ribbon Headband (Tekken's accessory) |
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− | | style="text-align:center;"| |
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− | + | |Phantom Wolf Claw<br />(Material) |
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− | (Material) |
+ | |Herb (Material) |
− | | style="text-align:center;"| |
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|- |
|- |
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− | + | |Plan: Truth Slayer<br />(Weapon, Falcom) |
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⚫ | |||
− | |||
⚫ | |||
− | (Weapon, Falcom) |
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+ | | - |
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− | | style="text-align:center;"| |
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− | | style="text-align:center;"|Herb (Material) |
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− | | style="text-align:center;"| |
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|- |
|- |
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− | + | |Life Fragment (Item) |
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+ | | - |
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− | | style="text-align:center;"| |
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− | + | |Yggdrasil Leaf (Material) |
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+ | | - |
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− | | style="text-align:center;"| |
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+ | |- |
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+ | | - |
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+ | | - |
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+ | |Iron Ore (Material) |
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+ | | - |
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|} |
|} |
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+ | |||
===Graphic Pass Peak=== |
===Graphic Pass Peak=== |
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{| style="width:100%; padding:.2em 1em" class="wikitable" |
{| style="width:100%; padding:.2em 1em" class="wikitable" |
||
|- |
|- |
||
− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Treasure |
− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Hidden Treasure |
− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Gathering Points<br />(Item Change OFF) |
− | ! style="background:# |
+ | ! style="background:#8A2BE2; color:white; width:25%" |Gathering Points<br />(Item Change ON) |
|- |
|- |
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+ | |P. SP Charger [x1] (Item) |
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− | | style="text-align:center;"| |
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+ | |Black Pigment [x2] (Item) |
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− | | style="text-align:center;"| |
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− | + | |Yggdrasil Leaf (Material) |
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+ | |Yggdrasil Leaf (Material) |
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− | | style="text-align:center;"| |
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|- |
|- |
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+ | |W11 L (Processor, Blanc) |
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− | | style="text-align:center;" | |
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+ | |Agi Booster Z [x2] (Item) |
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− | | style="text-align:center;"| |
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+ | |Night Moon Grass<br />(Material) |
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− | | style="text-align:center;" | |
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+ | |Night Moon Grass<br />(Material) |
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− | | style="text-align:center;"| |
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|- |
|- |
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+ | |Healing Drink (Item) |
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− | | style="text-align:center;"| |
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+ | |Double Round L<br />(Processor, Vert) |
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− | | style="text-align:center;"| |
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+ | |Healing Grass (Material) |
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− | | style="text-align:center;" | |
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+ | |Lvl 4 Life Game<br />(Idea Chip) |
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− | | style="text-align:center;"| |
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|- |
|- |
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+ | |Life Fragment [x3] (Item) |
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− | | style="text-align:center;"| |
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+ | | Gold Makin' Staff [x2] (Material) |
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− | | style="text-align:center;"| |
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+ | |Strangled Lump<br />(Material) |
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− | | style="text-align:center;" | |
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⚫ | |||
− | | style="text-align:center;"| |
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|- |
|- |
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+ | |Eject Button [x1] (Item) |
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− | | style="text-align:center;"| |
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+ | | Pretty Girl Game (Idea Chip) |
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− | | style="text-align:center;"| |
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+ | |Yellow Petal (Material) |
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− | | style="text-align:center;" | |
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+ | |Lvl 5 FPS (Idea Chip) |
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− | | style="text-align:center;"| |
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|- |
|- |
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+ | | - |
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− | | style="text-align:center;"| |
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+ | | - |
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− | | style="text-align:center;"| |
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+ | |Herb (Material) |
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− | | style="text-align:center;"| |
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+ | | - |
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− | | style="text-align:center;"| |
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|- |
|- |
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+ | | - |
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− | | style="text-align:center;"| |
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+ | | - |
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− | | style="text-align:center;"| |
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+ | |Aging Romanticism<br />(Material) |
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− | | style="text-align:center;" | |
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+ | | - |
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− | | style="text-align:center;"| |
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⚫ | |||
− | | style="text-align: center;"| |
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− | | style="text-align: center;"| |
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− | | style="text-align: center;"| |
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− | | style="text-align: center;"| |
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⚫ | |||
− | | style="text-align: center;"| |
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− | | style="text-align: center;"| |
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− | | style="text-align: center;"| |
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− | | style="text-align: center;"| |
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|} |
|} |
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+ | |||
==Monsters== |
==Monsters== |
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===Common type=== |
===Common type=== |
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|- |
|- |
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| '''Clione''' * |
| '''Clione''' * |
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− | | Lowee Elementary |
+ | | Lowee Elementary |
⚫ | |||
| Rotten Pork Soup |
| Rotten Pork Soup |
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⚫ | |||
| ---- |
| ---- |
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|- |
|- |
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| '''Dreadnaught Dogoo''' * |
| '''Dreadnaught Dogoo''' * |
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− | | Pretty 3D CG |
+ | | Lvl 5 Pretty 3D CG |
⚫ | |||
| ---- |
| ---- |
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| ---- |
| ---- |
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* Enemies marked with a * requires the "Add Enemies - Graphic Pass" plan active. |
* Enemies marked with a * requires the "Add Enemies - Graphic Pass" plan active. |
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===Formations=== |
===Formations=== |
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+ | |||
+ | ==Navigation== |
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+ | {{Neptunia RB1 Locations}} |
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[[Category:Dungeons]] |
[[Category:Dungeons]] |
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[[Category:Locations]] |
[[Category:Locations]] |
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− | [[Category: |
+ | [[Category:Super Dimension Locations]] |
[[Category:Hyperdimension Neptunia Re;Birth1 Dungeons]] |
[[Category:Hyperdimension Neptunia Re;Birth1 Dungeons]] |
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[[Category:Hyperdimension Neptunia Re;Birth1 Locations]] |
[[Category:Hyperdimension Neptunia Re;Birth1 Locations]] |
Revision as of 20:22, 22 July 2017
Graphic Pass is an optional dungeon in Hyperdimension Neptunia Re;Birth1 that can be unlocked with the Remake System. Its plan can be found in Dees Snow Forest as a treasure.
It contains two areas: Graphic Pass and Graphic Pass Peak.
Treasure
Graphic Pass
Treasure | Hidden Treasure | Gathering Points (Item Change OFF) |
Gathering Points (Item Change ON) |
---|---|---|---|
Plan: Gordian Hammer (Weapon, Blanc) |
Healing Bottle [x2 (Item) |
Strangled Lump (Material) |
Lvl 4 Robot (Idea Chip) |
Light Blue Pigment (Material) |
Red Pigment [x2] (Material) |
Aging Romanticism (Material) |
Herb (Material) |
Claiomh Solais (Weapon, Neptune) |
Gold Makin' Staff (Material) |
Healing Grass (Material) |
Healing Grass (Material) |
Orange Pigment (Material) Lvl 5 Juvenile Game (Idea Chip) |
Lv 5 Famous Person (Idea Chip) | Night Moon Grass (Material) |
Night Moon Grass Material) |
Anti-Paralysis [x3] (Item) | Ribbon Headband (Tekken's accessory) | Phantom Wolf Claw (Material) |
Herb (Material) |
Plan: Truth Slayer (Weapon, Falcom) |
- | Herb (Material) | - |
Life Fragment (Item) | - | Yggdrasil Leaf (Material) | - |
- | - | Iron Ore (Material) | - |
Graphic Pass Peak
Treasure | Hidden Treasure | Gathering Points (Item Change OFF) |
Gathering Points (Item Change ON) |
---|---|---|---|
P. SP Charger [x1] (Item) | Black Pigment [x2] (Item) | Yggdrasil Leaf (Material) | Yggdrasil Leaf (Material) |
W11 L (Processor, Blanc) | Agi Booster Z [x2] (Item) | Night Moon Grass (Material) |
Night Moon Grass (Material) |
Healing Drink (Item) | Double Round L (Processor, Vert) |
Healing Grass (Material) | Lvl 4 Life Game (Idea Chip) |
Life Fragment [x3] (Item) | Gold Makin' Staff [x2] (Material) | Strangled Lump (Material) |
Herb (Material) |
Eject Button [x1] (Item) | Pretty Girl Game (Idea Chip) | Yellow Petal (Material) | Lvl 5 FPS (Idea Chip) |
- | - | Herb (Material) | - |
- | - | Aging Romanticism (Material) |
- |
Monsters
Common type
Name | Drop 1 | Drop 2 | Drop 3 |
---|---|---|---|
Tetrisi | Strangled Lump | ---- | ---- |
Alfred | Red Petal | Fuzzy Charm (CC2) | ---- |
Old Death | Aging Romanticism | Orbital-S S (processor) | ---- |
Gyps | Phantom Bird Wing | ---- | ---- |
Vanargandr | Phantom Wolf Claw | Aeon System (Falcom) | ---- |
Clione * | Lowee Elementary
(Outfit, Blanc) |
Rotten Pork Soup
(Material) |
---- |
Dreadnaught Dogoo * | Lvl 5 Pretty 3D CG
(Idea Chip) |
---- | ---- |
- Enemies marked with a * requires the "Add Enemies - Graphic Pass" plan active.
Formations
|