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IF is a member of Planeptune's Guild. IF is the most level-headed of the bunch, and she cares more about the others than they notice, or that she cares to let them notice. She is always seen fiddling with one of her many cell phones, and rumor has it that her personality changes if you take them away from her.

Profile

Appearance

IF is a fair-skinned girl with a short physique. Her hair has a pale brown hue and has a length that reaches down near her waist. She has sharp, green eyes. On her head is an accessory called a "Leafy Bow", which consists of two green leaves on the left side of her head. She wears a loose, large, blue coat with silver buttons and trimming that is worn open and looks like it's many sizes too large for her to wear. Being too loose for her, the sleeves reaches through her hands. From the shoulder to the elbow level of the sleeves is an orange lightning bolt with white trimming. On each side of the bottom of the sleeves are buttoned-on black cuffs with silver trimming.

Her coat also has two pockets on each side of the waist. The lower end of her coat has a brown fur lining. A loose belt strap that holds nine cell phone holders are attached in the waist line of her coat. In order from the left side of the coat to the right are the colors of the cell phone holders: blue, light blue, green, black, magenta, white, lime green, orange, and light pink. Beneath the open coat, she wears a tank top and a pair of shorts that are black with silver trimming. She wears a black belt with silver trimming and is adorned with a black and silver, diamond-shaped buckle with her name engraved on it, stylized as "IF". She wears medium-length black socks and blue boots with silver trimming that matches her coat.

Personality

From her experience over time, IF is a knowledgeable girl, but she can sometimes be overconfident over what she knows. She is headstrong and always plans and finishes things her way. Because of this, she does not like doing things that does not benefit her or any of her group's main objectives. Nevertheless, she's dragged along things that she does not want to do. Despite being almost always serious, IF can be sarcastic over some things. As of VII, it is revealed that IF has a strong emotional dependency on the cellphone's she keeps close, when Neptune takes her phone from her she becomes desperate to get it back regressing from her strong and independent demeanor to one more cutesy and innocent who was whining to get her cellphone back. She returns to normal almost immediately once she gets it back however.

Relationships

Main Article: IF/Hyper Dimension/Relationships

Story

Hyperdimension Neptunia mk2

IF and Compa arrive in the Gamindustri Graveyard to rescue the CPUs and Nepgear. Upon finding them wrapped up in cords and completely drained of their energy, they attempt to revive them using the Sharicite. Before they are able to do so, they are stopped by CFW Judge. IF does her best to keep him at bay while Compa goes over to restore the CPUs power using the Sharicite. However, they are only able to save Nepgear.

After saving Nepgear, IF promises to never let something like that happen to her ever again, saying she "felt like crap" when she and Neptune were captured. She accompanies Nepgear on her journey to save the CPUs and to stop the Arfoire Syndicate of International Crime (ASIC) and Arfoire. She acts as the serious member of the party, keeping everyone focused on the task ahead of them instead of playing around.

Hyperdimension Neptunia Re;Birth2 SISTERS GENERATION

Her role remains the same.

Hyperdimension Neptunia Victory

IF appears in the true end supervising Rei Ryghts's community service efforts to repair Planeptune. She agrees to a break for Rei Ryghts and herself once Compa arrives.

Hyperdimension Neptunia Re;Birth3: V Generation

Her role remains the same.

Megadimension Neptunia VII

Zero Dimension Neptunia Z: Twilight of the Desperate CPU
IF appears in the middle of the Zero Dimension arc entering the Basilicom to find Neptune making a scene. She notes that it has been less than five minutes since her return. Neptune cries to her as Histoire has lost consciousness. She notices her unconscious superior and the two bring Histoire to a room to rest.

IF calls Compa over from the hospital. Compa notes that she is unable to help Histoire as she is not really a human but a creation of the first CPU. She asks Neptune if there is a manual. There is such a manual so with that the girls are able diagnose that Histoire has short-circuited and needs Sanshiro's Soulful Patch to repair herself.

IF sends Neptune out to finds this. Neptune wonders why can't IF help her. IF notes that she needs to watch over the Basilicom. So Neptune asks why can't she look for it and Neptune stays. IF then questions Neptune with if anything happens, can she truly take charge of the Basilicom? With that, Neptune decides to look for the Sanshiro's Soulful Patch. IF does call Noire to assist Neptune.

When Neptune acquires the cartridge patch. Neptune suggests putting the cartridge to Histoire's mouth. IF does not believe that will work but it does. Histoire starts to reboot and repair herself.

IF's voice is heard in Neptune's call to her sister. She needs Neptune for something so Neptune hangs up.

Hyper Dimension Neptunia G: The Golden Leaders, Reconstructors of Gamindustri
Planeptune
IF is near the Golden Summit. She remarks as a tower enthusiast, she wants to scale the summit, but only when she has time. Suddenly, Neptune falls down beside her. Neptune is glad to see IF, but she does not remember her. Neptune thinks she is joking but IF is serious. IF asks her if she has seen a suspicious old lady. IF was investigating her as she was stealing something. IF is combating AffimaX. Neptune says she has not. IF does not feel right about leaving Neptune so brings her back to Planeptune so she can see a doctor for her fall.

Back in Planeptune, IF does some investigating on her suspect. She finds a solid lead and is about to head out, but Neptune returns and wants to help her. IF refuses as Neptune is a kid. IF tries to make sure Neptune stays in Planeptune. After getting her to agree, IF heads out to their hideout. Eventually she has a hunch that Neptune is tagging along. She calls her out and finds Neptune. She again tries to make sure the kid goes home. Neptune agrees and IF feels she can do her mission without worrying. She also finds her conversations with Neptune nostalgic as her memories start to return.

Eventually Arfoire captures IF. Arfoire considers killing her quickly or torturing her. She also considers sparing IF on the conditions she begs her and will give her complete obedience. IF utterly refuses as she made a promise to a certain girl to make Planeptune safe and prosperous. Arfoire decides to kill her then but that certain girl, Neptune intercepts the attack. IF finds Nep incredibly reckless. Neptune is happy that IF can remember her nickname and transforms. IF joins her despite being injured as she feels that with Neptune she can win.

The pair do come out victorious about Arfoire. IF goes to interrogate Arfoire regarding the burglaries but a ninja gets in the way and helps Arfoire flee. Arfoire leaves behind a monster which attempts to attack Neptune. IF blocks it and kills the monster but gets quite injured. Neptune calls Compa and brings IF to her. The doctor and Compa heal IF up. IF's memories of Neptune also returns. With Neptune back, IF feels like Planeptune will soon be able to return to its peaceful prosperous days.

IF is happy to be with Neptune and Compa after the preparation of the festival and dealing with the aftermath of Gamindustri's rewrite. The girls see a retro game shop and visit it. The shop owner, Chuko has been robbed and IF asks if she has reported the incident to the police. Chuko has and IF promises that the Basilicom will launch their own investigation. The girls leave the shop and IF notes that the world is not that safe. Leanbox has recently attacked by unknown forces and transportation was shut down.

Nepgear then arrives and is glad to see her sister. Nepgear then reports on what she found out about the world. Rom and Ram are not having luck in finding Blanc, Uni is going to bust out Noire and Leanbox is dealing with a resurrection of a demon lord. IF is blown away by the information which she does not have and ashamed of her Intel-gathering skills. Neptune decides to send Nepgear to assist Vert since Planeptune is fine with her, IF, Compa and Histoire. Nepgear agrees and goes off. IF teases Neptune about the possibility of losing Nepgear to Vert. Neptune runs off to retrieve Nepgear but fails.

IF gets a call from Otome about a suspicious rat selling retro games. IF deduces that Warechu is the culprit. Warechu bumps into Compa and IF catches him. He wonders how since he did not show his ID to the Basilicom staff. IF says he is the only rat who performs criminal activities. Warechu then licks IF's hand and she lets go because she finds him gross. The girls chase after Warechu.

Warechu hits a kid. B-Sha as Presto Mask knocks out Warechu and charges Neptune 1000 credits for her services. Neptune is shocked by this and IF explains that Presto Mask is B-Sha since Neptune was fooled by the disguise. Compa wants to heal Warechu and take him to the Basilicom. Neptune agrees due to his information network. The girls take him in.

Warechu wakes up and IF demands information from him. He refuses. Neptune and Compa arrive and Compa asks him for information. He explains that he is part of AffimaX and they are after a console with a swirl mark. IF now understands why there have been so many burglaries with consoles. IF wants more information on Arfoire but Warechu actually has nothing about her. B-Sha then calls the girls over. The girls put Warechu in a cell and leave to see B-Sha.

Histoire gives the girls and B-Sha the mission to stop the delusionary monsters in Haneda City. They go out to Haneda City and find an old man under attack by monsters. B-Sha suddenly flees but the trio have no time to deal with that. They defeat the monster to find the man saying that being saved by Neptune feels familiar. The girls figure out that saving people causes them to remember Neptune.

The girls find a guard and he says they have corned the boss monster in the middle of the city. They would like some assistance in finishing it off. The girls reach the center to find two guards remembering Neptune and needing serious help against the monster. The trio defeat the monster. Neptune asks about how they can remember her. They say they will always remember even if the world goes topsy turvy Neptune due to their love of her. IF feels bad since she forgot Neptune. Afterwards the girls go back to the Basilicom with IF upset about B-Sha's desertion.

IF, Neptune and Compa return to report their results to Histoire. IF adds that B-Sha deserted the girls. Neptune wants to deal with her so IF and Compa decide to continue their interrogation of Warechu. IF gets mad that Warechu has escaped and promises to get back at him for that.

Later IF reports the result of the fact that Neptune and B-Sha agree to co-rule Planeptune. The citizens are liking it and people are remembering Neptune more. Shares are also increasing. However, they are dealing with rumors, namely one with Neptune and B-Sha slacking off by buying candy. Neptune decides to stay in and slack off instead playing on her new console.

Later, Haneda City comes under attack by monsters again. The three rush off to deal with the situation and they find Warechu responsible for it. He brags about how easy it is for someone of his IQ of 250 to lead an army of monsters. Compa is surprised and asks IF what that means. She says it is nothing special for rats causing Compa to think Warechu is dumb. Warechu then tells them that this was a diversion to get the console.

Neptune freaks out and explains to IF that they are after her Swirl Console. IF gets angry at her for not telling IF so they would have increased security. Compa breaks Warechu's heart, deal with the monsters and the girls rush back to Planeptune to find the console missing.

The girls learn from Chuko that a ninja was seen carrying a console with a swirl mark. She then gives a coupon for helping her with reclaiming her merchandise. IF compliments her on her shrewd business sense. IF and Neptune remember that ninja that saved Arfoire. The girls pursue to a dungeon and IF finds him impressive as a ninja for his silence. She is quickly unimpressed by learning that he is actually shy and gets quite angry at home causing him to retreat further back.

The trio fight and defeat Steamax. They are about to retrieve the Swirl Console until Steamax uses his five greed-jutsu, a technique that involves using erotic magazines to distract the girls. IF tries to get the girls to focus but fails. After scolding Neptune for not focusing, IF, herself gets distracted by the pages of erotic magazine.

Neptune was able to counter this by using her body to tease Steamax until he was unconscious. The girls then hear an explosion and Steamax wakes up and says that it comes from Planeptune. They must hurry to it, IF does not trust him to not escape but Steamax offers to bring back to Planeptune.

The group return to Planeptune to find a giant Warechu and B-Sha fighting. They try to support B-Sha but find out that she sees everyone as monsters. Chuko arrives to explain that a girl intended to turn her into a monster but Warechu protected her and gave B-Sha some "motivation" to fight monsters. She demands they deal with this so that children can still shop at her shop.

IF helps Neptune and Compa deal with B-Sha. Steamax lures Warechu away. The girls fight to a tie but Warechu defeats Steamax and is rampaging across the city. The cries of the citizens distract B-Sha enough for Neptune to bring her back to her senses. The four girls then defeat Warechu. Warechu wakes up unaware of what happened so IF jogs his memory.

Histoire arrives offers to forgive Warechu for all this if he helps Planeptune with their research on delusionary monsters. With that Planeptune is saved.

A few days later, IF asks Neptune for her console so they can protect it better. Neptune lost it and IF gets angry at her. They decide to deal with it when they find AffimaX. Chuko then arrives to give Warechu a game which she claims is to help reform him. IF sees through this and the attraction Chuko has for Warechu.

Finale
IF reports to Histoire her report. AffimaX is responsible for the chaos caused by the Gamindustri Rewrite. They are responsible for the Order in Lastation, the Revolutionary Army in Lowee and the problems in Leanbox. Histoire think the time to attack AffimaX is now. She orders Neptune, IF and Compa to recruit the CPUs so that they can take down the organization. Histoire notes that AffimaX is in a battleship based on Warechu's testimony. Histoire will get an acquaintance to help figure out their location. IF asks Histoire why she has to go but seeing as how Neptune and Compa are fooling around, she understands that she is there to babysit them.

In Lastation, Neptune teases Noire and Compa gives Uni Planeptune Tower cakes. IF is just tired of the noise. In Lowee, IF tells Neptune she is unreasonable for hoping that the Gamindustri Rewrite will change Lowee to a warmer place. When Blanc arrives, IF explains their mission to her recruiting her and the twins. At the shores of Planeptune, IF tells Neptune the boats are still down so Neptune has to fly IF and Compa to Leanbox. In Leanbox, IF deals with Dogoo Man and Dogoo Lady showing off their body scaring Compa and Neptune fighting with Vert over Nepgear.

Eventually the girls return to the Basilicom. The CPUs report that their respective problems had a few members of AffimaX assist the group in creating problems. The current list of AffimaX members is Warechu, Arfoire, Steamax, older Neptune and a mysterious girl. The girls then head off to the battleship, as Histoire has determined its location.

They note that there is relatively little security. IF notices Steamax who tries to engage the girls but is defeated. He continues to fight until Uni tranquilizes him. The girls make it Affimojas and begin the fight. The girls defeat Affimojas and he surrenders. When the CPU's guards are down he cuts their connection to their shares. Nepgear notices that the crystal of Affimojas' sword as the same as the one Arfoire used to nullify Share Energy in the Zero Dimension. IF says that should have been expected as Arfoire was a member of AffimaX.

Affimojas takes the CPUs prisoner and ransoms them for one gajillion credits per CPU. He reveals that he has used the CPUs to make money of rumors and his site @GeneralSummarySite. He is currently making a spectacle of the Gold Third. With the Gold Crystal shattered, soon no one can oppose his rule.

The Gold Third arrive and give the CPUs a Hyper Share Crystal which allows them to transform to their Next Form. The girls make short work of Affimojas after that. Uni asks Affimojas to surrender for Steamax's sake. He refuses and Uni wonders why. The Negative Energy is consuming him. The only to save him is to kill him so Steamax arrives to do that and accompany him to the afterlife. Neptune interrupts this saying she wants a happy ending. She cuts the Negative Energy. With that, AffimaX is defeated.

The group returns to Planeptune and the citizens remember the goddesses. In the Basilicom, Histoire congratulates them and reports that the Gamindustri Rewrite was literally cut down. Neptune is proud of her accomplishment wanting to spread it to gain fame, shares and puddings. IF says that she really was going to let it spread but seeing how she is acting, everyone decides to keep it a secret. It is to protect Neptune from the problems fame brings. This saddens Neptune.

Heart Dimension Neptunia H: Trilogy Finale: Into Legend
IF leads an investigation team into the hole. She confirms that the CPUs were captured and taken to the Zero Dimension. In addition, the path to Zero Dimension is blocked meaning the monsters can't past through but that makes rescuing the CPUs difficult.

IF returns to report to Histoire and the candidates. Nepgear wants to know if they can use the Share Gate, Neptune used earlier. IF says they cannot as there are not enough shares without the CPUs. Luckily the Swirl Console's ability is to transport people into the Zero Dimension. With Histoire's ability, a gate can be created.

Histoire allows IF and Compa to follow the candidates and asks them to recruit the Gold Third for their mission. IF, Compa and Nepgear head over to Chuko's shop to find B-Sha. IF and Compa explain the situation to B-Sha. They ask her to join them which B-Sha agrees but worries about her lack of strength after giving up her Gold Crystal. Chuko helps convince her to join the girls. B-Sha decides to join them if they fight her so she can assess whether she is strong enough to join them. IF agrees and says she won't hold anything back. After the fight, IF says B-Sha did not get weaker at all.

IF, Compa and the candidates recruit the remaining members of the Gold Third. IF returns with the rest of the Gold Third. Histoire creates a portal and the rescue mission departs for the Zero Dimension. The group eventually finds Uzume and after a particular tense situation decide to trust her. Uzume invites the mission back to her base to clear up all misunderstandings. It was determined that there is likely a fake Uzume who knows a surprisingly lot about Uzume. IF suggests that the fake may have intended the candidates to fight the real Uzume so both her problems would be eliminated.

In addition, Uzume tells them of the sightings of the Dark CPU heading northeast. Umio arrives to confirm this. Uzume and Umio explain that the northeast is problem because that is where the Zero Dimension ends. Uzume and Umio join the rescue mission to find the truth. The rescue mission heads northeast.

Once they reach the northeast then an earthquake occurs. Uzume checks the dimensional co-ordinates of the Zero Dimension and says that it has changed. Nepgear checks the co-ordinates and notes that the Zero Dimension seems to be heading towards the Hyper Dimension. Uzume wonders what will happen if the two dimensions meet. The fake Uzume arrives with older Neptune. She answers Uzume's question by explaining that the dimensions will merge and a dimension like the Zero Dimension will be the result. Fake Uzume asks Nepgear for her Swirl Console.

IF asks her if she was responsible for everything in the Gamindustri Rewrite. The fake Uzume confirms this and seeing as how Nepgear will not give her the console, both the fake and older Neptune decide to retreat. The rescue mission pursues her and corners her in a dungeon. Fake Uzume decides to leave a monster for the rescue mission to fight. Both older Neptune and fake Uzume flee using a portal created by the older Neptune's Nep-Note.

After defeating the monster, the portal is left open. IF expects this as Neptune, no matter what dimension will likely forget important things out. The rescue mission enters the portal and finds themselves in a largely empty space. The mission is able to find a city that looks the cities of the Zero Dimension. They set up base and IF along the rest of the rescue mission decides to rest. Nepgear, Uni, Uzume and Umio decide to investigate the more of the new dimension.

IF is happy to see the scouting crew return with older Neptune and defeat Arfoire. The mission decides to awaken Neptune with a bad tasting potion. It works but Neptune complains about the after its taste. She then wonders if Nepgear and her mission are going to torture her and do things to her that can be shown in a family-friendly game. They assure her safety and want to know her story. Neptune confirms that she tried to sabotage the other Uzume whose name is actually Uzume. Older Neptune decides to call the other Uzume, Kurome Ankokuboshi to avoid confusion.

She explains when they first met, finding the Swirl Console and getting transported by it which led to her meeting Nepgear, Uzume and Umio. She then reveals that she knows where the CPUs are and the Heart Dimension is actually someone's soul turned into a dimension. Uzume asks her to lead them there and apologizes for asking her so soon. Neptune agrees to take them there.

S-Sha protests wondering if Neptune can be trusted. IF and Compa think so as it is Neptune who they both trust. S-Sha reminds them that it is a different Neptune but the two insist. With that, the mission is off to recover the CPUs.

Older Neptune gives the mission more details, firstly the CPUs are asleep and trapped inside Dark CPUs which are in the center of the Heart Dimension. The Heart Dimension can materialize dreams. Since the CPUs are asleep, their dreams can materialize. In addition, Kurome can mess with the dreams. Older Neptune believes Kurome's goal is to get the CPUs to fall into delusion like the Gold Third. Uni does not believe the CPUs would fall just because of nightmares. K-Sha warns her that Kurome does not need to give them nightmares but pleasant dreams that target someone's deepest desire. Kurome is incredibly deceptive.

IF wonders what makes Neptune happy. Compa thinks it is lazing around, gaming and eating pudding until she explodes. IF says that is just reality. Compa notices that they are in Planeptune now. IF says that they are Neptune's dream then. IF says she could figure out the other CPUs but Neptune's dream but not Neptune's. Compa rules out changing her figure due to HDD. IF agrees as she remembers Neptune saying she likes her HDD and it can't be about little sisters because she has Nepgear. Compa spots her.

A grandma and youth from Planeptune gives Neptune croquette and pudding respective and Neptune thanks them. A young girl tells Neptune she got 100 in her tastes so Neptune praises her. A boy tells Neptune his achievement of becoming a regular on his baseball team and asks Neptune to watch his tournament. Neptune says she has been watching the boy practice by the riverside until night and promises to attend his tournaments.

Compa comments, saying that Neptune is surrounded by lots of people. IF can't believe that Neptune's happiness stems from other people's happiness. She is always so lazy so she expected her to play games and eat sweets but how could Neptune being the least serious CPU find a happiness so heartfelt. Compa reminds IF that this is normal for her.

The CPU rescue mission makes it to the center of the Heart Dimension to find each of the CPUs trapped inside the Dark CPUs. Kurome Ankokuboshi and Croire arrives. Kurome notes that if she had known older Neptune would have lead them here, she would have killed her earlier. The mission demands the return of the CPUs and her reason for toying with the Gold Third. Kurome says the purpose of messing with the Gold Third was entertainment because if they fell into delusion, then the world would be chaotic.

Kurome says that it is time to kill the mission. Uzume asks her how she intends to do that as she has Share Energy. Kurome instead asks Uzume to become one with her as they were originally one person. Uzume gets confused so Kurome decides to return all her memories to Uzume.

Kurome says it will take time to process everything so she decides to explain everything. Firstly, CPUs are essentially born from people's wishes. However, for Uzume, her people grew to hate her, they sealed her away then forgot about her. Uzume vowed revenge and just like that, her source of power shifted from Share Energy to Negative Energy generated by negative emotions. Using her delusion power coupled with negative emotions of her people, Uzume deleted all trace of herself from her people.

In turn, the people needed a new CPU, Uranus. Kurome announces that she is a CPU of Planeptune, Uzume Tennouboshi and demands they all kneel to her, increasing the gravity of the place forcing the mission to kneel. Kurome then explains that both the Zero Dimension and Heart Dimension are born from her dream of herself destroying Gamindustri, with the Zero Dimension serving only as an entrance to the Heart Dimension.

This is possible because her power is to turn dreams into reality. This is why Planeptune hated her. Kurome tells the mission that she wanted to break out of the seal, but she could not. However, if her dream created dimensions, she break out of their dimensional boundaries instead of the seal. As she began to attempt this method, a part of Uzume split off from her and tried to stop the Dark CPUs trying to break the boundaries.

But that was good for her, as once Uzume battled the Dark CPU and started to gain Share Energy, she did as well. With the Share Energy, Kurome can observe the Hyper Dimension and appear as a sort of hologram but that was enough. Kurome decided to send Arfoire out to gain even more Share Energy. Kurome then came up with the idea to fuse the dimensions instead breaking out of the boundaries or seal.

Kurome says that the Gold Third are also to thank. The Golden Summits, that were created give a rare signal in multidimensional space. Their existence was thanks to the CPU Shift Period lowering the faith in the goddess, good enough for her to write the CPUs out of existence. Gamindustri, however needed protectors and created the Golden Summits. Kurome continues, saying the fused dimensions will allow her to physically materialize the Dark CPUs. Kurome notes that with her Negative Energy, Uzume's Share Energy, Croire's power that came from another CPU, she can rule Gamindustri forever. She asks Uzume to become one with her again. Uzume angrily refuses.

Kurome says it is a shame and will kill her along with the rest of the mission then creates clones of Arfoire. She explains that this is her dream, creating things from her memory is easy. She admits that this gave her quite a bit of trouble in the past but serves as a perfect pawn. The candidates transform ready to fight to rescue their sisters.

Kurome tells them not to get too excited as the CPUs just fell into delusion and she allows them to awaken. The CPUs announce their intention to hurt their sisters and friends. Vert goes up to IF and Compa and notes that the other CPUs are lucky. She must be content with hurting everyone else, she wonders who should she start with, Neptune's friends or the Gold Third and transforms.

The candidates pull back and transform back. Older Neptune wants to escape but Nepgear notes that the CPUs are somewhere in there and she won't let it end like this. She tells older Neptune that her sister did hesistate. Everyone agrees with Nepgear. IF says if Neptune is being dumb then she will knock some sense into her. Compa says IF never goes easy on Neptune. The rescue mission begins their battle to return the CPUs to their senses.

After the battle, Uzume wonders why the CPUs aren't back yet. They should not be wanting to hurt their sisters or anything else they love. The CPUs regain their senses and apologize for their earlier actions. Kurome forces more Negative Energy to the CPUs.

The CPUs try their best to resist but are in pain. Kurome tells Uzume that she cannot win. Uzume asks everyone to pray for the CPUs' return to their senses and she will create a Share Crystal for that purpose. Kurome says it is impossible but Uzume tells her not underestimate her illusion power.

Uzume with the faith of the everyone creates the crystal and transforms the CPUs to their Next Form. Croire can't believe that they can neutralize all the Negative Energy. Kurome tells them not to get carried away as she still has the Dark CPUs and unleashes Dark Green. Uzume activates her Sharing Field with the Share Crystal. The party destroy Dark Green but find Kurome smiling.

Kurome says that she will win and asks them to check the dimensional co-ordinates. Nepgear checks and notices the dimension much closer to the Hyper Dimension but she says it has only been a short time. Kurome explains it is because they are in the Heart Dimension, she can bring the Heart Dimension closer to the Hyper Dimension with no resistance. She notes that the dimension are close enough for her to materialize, at least for a short time.

Croire creates a portal as the two begin to leave to the Hyper Dimension. Kurome leaves a bunch of clones of the CPUs for them to fight. She says she created them to influence their dreams but does not need them anymore. The party can dispose of them in however they wish. The two leaves. Neptune tells the candidates and Gold Third to follow Kurome as the CPUs will deal with the fakes. The candidates and Gold Third take their leave after Uzume hands them a Share Crystal in case Kurome has anymore Dark CPUs.

Heart Dimension route

IF and Compa stay behind to help the CPUs. They state that the CPUs need help since they got captured so easily. The fakes have a parody of the CPU's personality, which causes the CPUs to transform back. The two Neptunes wonder if it is some debuff caused by their weird dialogue and movement. Compa asks if IF is going to scold Neptune but IF says that scolding two Neptunes is a waste of calories. Compa wonders if she can make a diet drink out of that. Umio says diets are important but are they ready to fight the fakes. Neptune says she is ready to Umiotaro. They prepare for battle but Umio interupts her to remind her that his name is Umio. Neptune says oh.

The girls manage to defeat the fakes and Neptune notes that fakes are never a match for the real. Uzume feels sad hearing that and Noire nudges Neptune. Neptune quickly apologizes to Uzume and Uzume forgives her and understands. Croire returns to congratulate the CPUs and group for defeating some many fakes. IF asks her what is Croire planning. Croire responds with a question and asks them what are they planning to do after knowing everything.

They plan to defeat Kurome. Croire reminds them that if they do then the Heart Dimension and Zero Dimension disappear getting rid of Uzume, Umio and all of Zero Dimension's inhabitants. Their choices boil down to letting Kurome do as she pleases which will screw over the Hyper Dimension or stopping her with the consequences that Croire previous talked about.


Umio wonders why must the world being so cruel to Uzume. Croire says it is just Uzume's punishment as she nearly destroyed the Hyper Dimension. Umio wants to know more so Croire reminds him of the strange reports that Nepgear found in the Zero Dimension. Since they were slow on the uptake, Croire decided to repair the data but they never figured it out that the perpetrator was Uzume herself.

Uzume runs away after hearing this. Croire says that Uzume just ran away. IF asks Neptune what they are going to do. Neptune says they must pursue her as someone needs to help her cope with her new memories and leaves.

IF and the others follow Uzume's trail to Tangram Road . Umio assures that this is where Uzume is as his dorsal fin is picking up Uzume. IF says she can see her footprints and she is just up ahead.

Deeper within the dungeon, Older Neptune found Uzume. Umio volunteers to talk to her as he has known her for a long time and is not a CPU so it may be easier for her to be honest. IF and the others say hidden from Uzume's sight. A flashback of the past appears behind Uzume.

Histoire announces that she will be working with a grassroots youth in a publicity campaign. The youth is eager and happy to work with Uzume. The youth asks a few kids ahead to address Uzume politely if she passes by with a cart. The kids do so. A middle aged man wants to live in Planeptune but the youth cannot grant his wish. Another man says that is just how it works. The youth tells Uzume that they should work together to build a wonderful nation.

Another man comments on the recent events of Uzume losing control of her illusion power. The grassroots youth wonders if there is anything they can do to help Uzume. Some youths comment on the failed assassination attempts. They think the nation will collapse if Uzume keeps ruling. The youth expresses his relief that Uzume is still alive. An old woman wonders why the world is so cruel to Uzume as she earnestly tried her best. A young sobbingly asks her grandmother if there is anything to save Uzume.

An assassin finds Uzume and makes his attempt. The youth gets in the way and gets fatally wounded. He tells Uzume that he is glad she is okay that she should not cry. The youth says his wish is to see that Uzume's dreams come true and be there with her when it happens. Afterwards Histoire accepts Uzume's request to be sealed. She promises that she will find a way to seal her illusion power so she can comeback and that they will only part for a short time.

Uzume is glad to have remembered all her memories. Neptune interrupts this moment. Umio wonders what is going on as the mood was very good. The girls are concerned with the youth who is likely Umio. IF says that the youth protected Uzume and lost his life but the emotions and regrets of the two allowed him to reincarnate as Umio. The girls do not want the series to have a romance plot. Uzume asks them how they were able to see her flashback.

Older Neptune says the flashback was projected right behind her. Uzume asks them to kill her over embrassament.

Umio asks Uzume if she is calm. Uzume assures him that she is but not she cannot choose between the Hyper Dimension or the Heart Dimension as she grew to like both of them. Neptune says she has discovered the third option. Neptune says if Negative Energy made the other Uzume evil, who she decides to call Kurome Ankokuboshi to avoid confusion. IF remarks that it is expected that the same person would have the same naming scheme. Neptune finishes saying they could purify her with Share Energy like what they did with Affimojas.

The CPUs agree that idea makes sense but the amount Negative Energy they have to neutralize may be too much. At the worse case, their own Share Energy is neutralized. Neptune says it is the only way to save both dimensions. Umio asks Uzume for her opinion. She wants to try the plan and will back away from a tough gamble.

Since Uzume is okay with Vert says the CPUs are okay with it. They plan to purify the Heart Dimension as it is litterally Uzume's heart.

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Main Article: IF/Hyper Dimension/Gameplay

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